There will probably be a few different political factions in the game that have the same troop tree. The above was just a guide on how our discussion should flow. we can work on any number of factions at a time. Maybe the special troop for otters would be a veteran warrior with high throwing skill and a large bag of high quality javelins (note, if this mod winds up being for warband, we can make the javelin double as an effective melee weapon) Once this is decided, then we need to decide what the most basic troop for a faction would be.įor example, it always seemed like otters specialized in javelins. Once we've decided on a special troop for the faction, then we can decide how strong the faction will be in other areas.Īfter that, we will determine the various other "top-tier" troops for the "factions". Some examples would be a Nord Huscarl, a Khergit Horse Archer, and a Swadian Knight. I personally think that the way we go about it should be the following:ĭetermine a special unit for each faction (we can gradually decide on "factions" as we go along). Here is the thread to talk about troop trees.
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